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1. re: Phoebe changes to mass movement and it's effect on things. - in Warfare & Tactics [original thread]
While the rapid roaming and long-distance deployments of forces (aka power projection via any and all uses of the jump drive abilities and it's bridging derivatives) have been properly nerved, effective insertion of defensive fleets were also neut...
- by Sphit Ker - at 2014.11.12 06:39:09
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2. Neuting drones need to be fixed - in Warfare & Tactics [original thread]
I found a legit and proper use for them! They will keep the capacitor dry once it's been thoroughly nuked (by modules). Turns out, I can't be bothered to stuff my hold with those for the odd chance it would work that one time.
- by Sphit Ker - at 2014.01.27 14:01:00
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3. Has anyone ever forgotten to upgrade their clone after dying, and lose all their... - in Warfare & Tactics [original thread]
There's no gameplay benefit whatsoever to upgrading ~clone grade~ except not getting robbed out of possibly entire weeks of training time. The game can't even be arsed to provide a popup offering the upgrade. The only purpose of that mechanic is t...
- by Sphit Ker - at 2013.02.01 16:34:00
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4. Will I have to do blob warfare in Null Sec - in Warfare & Tactics [original thread]
A tight team of capsuleers can and will make a name for itself. You can and will strive for as long you do not stubbornly decide to settle for that one station in that one system. It makes you predictable and an easy target. You don't want to be t...
- by Sphit Ker - at 2012.04.18 15:37:00
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5. question regarding pos scramblers/disruption and webs - in Warfare & Tactics [original thread]
Towers don't have perfect reaction time. There's at least a small delay before it start to lock you up, so, like everything else in Eve, it depends. Triple trimarked, quad plated Dominix? It will probably nail you. Machariel? You'll get out easy a...
- by Sphit Ker - at 2012.04.07 20:14:00
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6. Pulse v Beam Lasers - in Warfare & Tactics [original thread]
One more thing. Weighted lasers favour high damage and range against ROF and tracking. Hardest to fit. High load of capacitor. (Heavy, Mega, Medium and so on...) Multiplied lasers favour high tracking and ROF against damage and range. Easiest t...
- by Sphit Ker - at 2012.03.28 10:07:00
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7. What counters 1000 alpha maelstroms? - in Warfare & Tactics [original thread]
Maybe sticking my neck out with this but whatever ::deal with it:: etc. I don't believe it's a secret at all anyway. You just need to take them real close. Have a copious amount of bubblers on hands. Have an effective prober that is quick at it's...
- by Sphit Ker - at 2012.03.25 09:32:00
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8. How to insta-lock ? - in Warfare & Tactics [original thread]
I have seen Dramiels with 9,000+ scan resolutions. I know you are not talking about drams but that's it anyway. Max out fleet booster with the right mindlink or whatever along copious amount of very high-end sensor and remote sensor boosters boost...
- by Sphit Ker - at 2012.01.31 22:53:00
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9. Hound Solo Bombing - in Warfare & Tactics [original thread]
Alaric Faelen said it first. Don't solo with bombs; you'll never kill more than the odd frigate that happen to have it's MWD on. Bombs need at least 5 to be effective but you'll want close to 10 for results you can count on. That's how it is. Y...
- by Sphit Ker - at 2012.01.01 03:00:00
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10. Grinding SS back - in Warfare & Tactics [original thread]
WTF. The answer is nope I'm sorry about that... Kill one battleship sized rat then move a system over. Rince and repeat. Kill a BS then move on. Make sure the first thing you kill is a BS. This is the quickest way back up. It's always a grind....
- by Sphit Ker - at 2012.01.01 02:48:00
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11. Bombs versus MWD Faction Frigates - in Warfare & Tactics [original thread]
Vile EnEon wrote: My most memorable kill to date http://eve.battleclinic.com/killboard/killmail.php?id=12255927 Forgot to cloak Warped to a perch at 300KM from gate Sat there observing the gate Dram warped to gate @ zero Fre...
- by Sphit Ker - at 2011.12.09 16:35:00
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12. Bombs versus MWD Faction Frigates - in Warfare & Tactics [original thread]
HawksBri wrote: The other day I was in 9KOE-A at 2011.12.06 20:12:00 when I was encroached upon by a Federation Navy Comet with a MWD online. I turned his way and at 50km's I launched a bomb and flew as fast as I could away. With no time to tur...
- by Sphit Ker - at 2011.12.09 16:32:00
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13. are there any plans to have T2 capital repping mods - in Warfare & Tactics [original thread]
I guess we'll get such T2 modules when there is a need for a boost. but i dunno lol ::deep::
- by Sphit Ker - at 2011.12.09 16:29:00
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14. Sensor glare: an anti-blob idea - in Warfare & Tactics [original thread]
I'll support your thing once you successfully justify why having greater manpower is good enough of a reason to justify a nerf in capabilities.
- by Sphit Ker - at 2011.12.09 16:24:00
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15. Best counter to a Tornado/Oracle fleet? - in Warfare & Tactics [original thread]
soo.. everything and anything, basically?
- by Sphit Ker - at 2011.12.02 00:36:00
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16. Tip on catching t3 nullified and covops ships - in Warfare & Tactics [original thread]
Im pretty sure spawning within 2,000m of a drone upon gate jump will not decloak you per but it will prevent re-cloaking. c/d
- by Sphit Ker - at 2011.11.26 18:26:00
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17. Test Officially under attack by pubbies - in Warfare & Tactics [original thread]
RubyPorto wrote: Can we get an update on whether this Brave (but misguided) Honorable Internet Space Pilot has made it into DAWWWW, the misguided Honorable Internet Space Pilot League? Sure. He's still with Eve Pilots Revolutionary Army. No...
- by Sphit Ker - at 2011.11.23 01:40:00
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18. Caldari PVP needs a serious buff. - in Warfare & Tactics [original thread]
Flying a Cerberus is fun. You can lob missiles at stuff from waaaaaay far off then you get yo watch all your targets warp off before missiles actually strike. It's real good stuff.
- by Sphit Ker - at 2011.11.12 13:47:00
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19. Test Officially under attack by pubbies - in Warfare & Tactics [original thread]
Anyway, major "thumbs up" for even trying this much, mate. ... that's how it starts...
- by Sphit Ker - at 2011.11.11 09:02:00
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20. estimating ship requirements for specific targets - in Warfare & Tactics [original thread]
Against a specific target? Stats that matters the most to me are the ship's bonus(es) as it's what the pilot will most likely gravitate around. On killboard sites, altho they never tell the whole story, knowing your mark's favourite ships and we...
- by Sphit Ker - at 2011.10.31 00:32:00
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